This is a 'kill screen' and in the case of Pac-Man it occurs on level 256. When games like Pac-Man, Dig Dug, Donkey Kong and Galaga were originally developed, nobody expected players to play for that long. So kill screens are little more than bugs, often caused by integer overflows on the level counter.
Back in the day, I never heard anybody talk about kill screens. The first I heard of them was when I watched arcade championship documentary King of Kong: A Fistful of Quarters. For top arcade gamers, reaching a kill screen is the Holy Grail and the only way to "beat" these old games.
MTW
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