Showing posts with label Events and Venues. Show all posts
Showing posts with label Events and Venues. Show all posts

Saturday, 20 June 2015

E3 2015

I haven't covered E3 since my first year running the blog, However, as I'm winding things down on here, I thought I'd cover this year's. I won't be going into detail about every game, just the big ticket items, starting with the biggest thing this year.

V.R.

I'm old enough to remember VR the first time around, back in the early to mid-90s with W Industries where making games like Dactyl Nightmare, Total Destruction and Flying Aces. I only ever played the latter of those games, but it was fun - for a few minutes. I've been watching Oculus Rift from the beginning and was lucky enough to see it in action a few weeks before the show. We knew Sony were getting in on the VR game a last year, with the Morpheus head-set. Now, Valve, Samsung, HTC, Google and Razer are all carving up pieces of the VR pie for themselves. The tech is clearly light years away from what W Industries were pedaling in the 90s. The industry is excited, gamers are excited. Everything looks poised to explode. While I have no doubt the technology and the experiences it offers will be mind-blowing, I am very skeptical of VR's long term future and for exactly the same reasons 3D movies have come and gone (again) in recent years. Put simply, it's the human element that I think will kill VR. For the public at large, I think the following things will put them off:
  • When people are reticent to wear high vis vests when they cycle, because they think they look dorky, you won't get them wearing a VR headset for more than a couple of times.
  • If you're not into tech or games, it's difficult to see VR as more than an expensive gimmick and gimmicks never survive for long.
  • Comfort and practicality. I really cannot see anyone spending an evening gaming or watching a 3 hour movie without wanting to take the headset off at some point - if only to reach out for a drink. And if you have to remove the headset every time you want to see what your hands and feet are doing, people will soon stop putting it on to begin with.
I may be wrong about all of these points, but history has proven time and time again that it's not the most advanced technology that becomes a success, but usually the most cost effective, practical and convenient. I do not believe VR is any of those.

A.R.

Back in 2009, when Microsoft and Sony thought they were losing the console war to the Nintendo Wii, with its motion controls, Sony basically copied the Wii-mote design, then innovated on it with their Move controller. Microsoft, on the other hand, did something different with Kinect (or Project Natal as it was known then), by removing the controller altogether. They are doing the same thing with now, with their augmented reality glasses, HoloLens, rather than simply coming out with their on VR headset. And just as with Project Natal, their presentation included a video that ever so slightly completely exaggerated the facts. By all accounts the HoloLens shows potential, but is no where near the vision Microsoft presented in their promotions.

As for HoloLen's future, see my comments on VR, although at least you won't have to take it off to go check Facebook.

New games for the new consoles

Despite PAX, TGS, Gamescom, Nottingham's own Game City and all the other games expos there are around the world, E3 is still the one most gamers look to for the first teasers for upcoming games. With the PS4 and Xbon One now being 18 months old, this E3 looked set to be the first one where these consoles explode, just as the PS3, 360 and Wii did in 2007. So, what have gamers got to look forward to this holiday season and early next year? Err... erm... how does more remakes, rehashes and sequels sound?

A lot of the gaming press has talked about how this was the greatest E3 for years, but given the last lot of consoles lasted 8 years, that's not really saying very much. Microsoft announced a collection of 30 Rare games, which is an impressive figure for one collection. Called Rare Replay, it covers the whole gamut of Rare's mighty back catalogue, from recent hits like Viva Pinata and Banjo Kazooie Nuts & Bolts to 8-bit classics like Atic Atac and Sabrewulf (both of which I loved when I was a nipper). The collection also includes games that previously only appeared on Nintendo platforms, such as Jet Force Gemini and Blast Corps from the N64 and even Solar Jet Man and RC Pro Am from the NES. Would I buy it? Probably, but that doesn't excuse the fact this is in lieu of anything new from Rare.

Microsoft also announced a feature I thought should have been included from the Xbox One's launch: Xbox 360 backwards compatibility and judging by the reactions on social media, people were clearly pleased with this move. I think this is indicative of the way gaming has changed over the last 8 years; as more and more people build up digital libraries, they expect to be able to access that library for years to come, even beyond the life of the console for which those games were originally released. I think this attitude change is supported by other digital libraries, such as people's iTunes collections. The fact the Xbox One and Xbox 360 have totally different hardware is not something the average punter understands. Add in the intangible nature of digital media and you get expectations of longevity that did not exist back when the previous generation launched. For me, I bought loads of Pinball FX tables and loads of arcade ports, which I would like to continue playing, so I'm hoping Microsoft make good on this feature and don't simply support the big AAA games like Halo, Gears of War and Mass Effect.

Continuing this theme, Sony blew everybody away by revealing a Final Fantasy VII remake was finally coming, although it looks more like a re-imagining than a simple graphical refresh. As someone who has played most of the Final Fantasy's since VII, I  can't say it's my favourite, but I understand the love there is for this game. People also lost their minds when Sony showed The Last Guardian — again. This a game that had me chomping at the bit for a PS3 back in 2009, but its development apparently goes all the way back to 2007. With a release date of 2016, this game is going to have to be phenomenal to live up to its near-decade of work and its predecessors on the PS2, Shadow of the Colossus and Ico. To me, it did not look any different to the game Sony showed in 2009, but I'm still glad it isn't as dead as we all thought a few years ago.

The game Sony (sort of) announced that had people most excited was Shenmue III. Despite the overwhelmingly positive reception, it's worth noting Sony are not making this game or even publishing it until it can stand on its own two feet via a Kickstarter campaign. If Yu Suzuki and his team can raise $2,000,000, Sony will pitch in, otherwise, this game is going nowhere. It's an interesting approach, but one that seems indicative of the cautious and slow-paced nature of this generation.

For many, the Wii U is already dead. The gamepad appears to have been received with either derision or confusion, depending on how much of a gamer you are. I still talk to people who bought Wiis and say they aren't interested in the gamepad, not understanding it's a whole new console that plays nothing like its forebear. Likewise, even hardcore gamers seem to think the Wii U uses motion controls, when in fact only a handful of launch games use that mechanic. Personally, I love it, but I recognise I'm in the minority. In fact, just 3 years after it debuted , the Wii U's 3rd party support has dwindled to just a few titles from Ubisoft, Activision and Disney. EA don't even both making FIFA or John Madden for the Wii U anymore. And with Nintendo already tentatively announcing their next platform, the NX, it appears the Wii U is already on the way out. And I think this is a real shame, because this is genuinely my favourite Nintendo console, offering everything the Wii had, plus lots of backward compatibility and some great exclusives (Mario Kart 8 is stunning). Anyway, there are not many games coming to either the Wii U or the 3DS, but what there is includes:

  • Super Mario Maker (Wii U)
    Finally, a chance to make your own 2D retro platformer.  
  • Star Fox Zero (Wii U)
    The first new Star Fox game since the GameCube.
  • Mario Tennis: Ultra Smash (Wii U)
    But sadly, no Wii U golf.
  • Xenoblade Chronicles X (Wii U)
    Looks set to be another excellent, sprawling JRPG.
  • Metroid Prime: Federation Force (3DS)
    Continuing to prove will not be getting any more good Metroid games.
  • Legend of Zelda: Tri-Force Heroes (3DS)
    Three Swords?
  • Yoshi's Wooly World (Wii U)
    My wife's birthday present is sorted.
  • A bunch of indie games no one will buy.
Overall, a few solid entries, but nothing to save the Wii U's fate.

In summary

Call me a cranky old man, but I actually think this has been an incredibly disappointing E3. There is so little content coming for the Xbox One and PS4, you'll have to buy both just to keep you going until the next E3 and the Wii U continues to be one of the biggest missed opportunities in Nintendo's history. I've already expressed my concerns about VR and the best way to summarise it would be to compare it to 3D movies in the cinema. I've seen about four 3D movies and I liked it, but if I didn't see any more I wouldn't be worried.

Sunday, 29 March 2015

National Videogame Arcade opens in Nottingham

My home county of Nottinghamshire is primarily known for the legend of Robin Hood, as represented in countless movies, TV series and books over the decades and beyond. However, since 2006, Nottingham has been home to one of the UK's few gaming conventions, GameCity. And East Midlands as a whole has been home to many of the UK's greatest and most successful game developers, including Rare, Core Design, Free Radical Design and even one of Crytek's satellite studios. So it's no surprise that Nottingham was chosen to be the venue for the UK's first video game museum.

Called the National Videogame Arcade or NVA for short, the interactive museum has been created with the help of the GameCity organisation, various members of the UK industry and press, including Ian Livingstone, the founder of tabletop games manufacturer, Games Workshop, who are also based in Notts. It's an ambitious project, with games from every decade, ranging from modern console games to classic arcade machines (YES!) spread across five floors. But the NVA is trying to do more than let people play old games, it's hoping to elevate the industry and promote games as pieces of art, which can be good for head and body (under the right circumstances). With regular events, which include development workshops, this is exactly the kind of thing the industry needs.

You can check out YouTuber Xyphoe's look at the NVA's opening day here:


For more information, head over to http://gamecity.org/venue/national-videogame-arcade/

Tuesday, 2 August 2011

EVO 2011 Results

The Evolution tournament (or Evo for short) is probably the most famous gaming competition on the planet and it isn't for first person shoot 'em ups or real time strategy games, oh no.  Evo is about fighting games, the only genre to still have any sort of presence in modern arcade, thanks to games like Super Street Fighter IV, Tekken 6 and Virtua Fighter 5.

Thanks to the likes to YouTube, it's possible to watch some highlights of the tournament from over the years and this year Sony showed it live on PlayStation Network, which says a lot about the continued popularity of these games.

Sadly, despite it being an absolutely top notch game, Virtua Fighter 5R has fallen out of favour, with more console fighters like the new Mortal Kombat and Marvel vs Capcom 3 taking its place.  However, we aren't interested in the console fighters, so here are the results from the arcade fighters, Super Street Fighter IV: AE, Tekken 6 and BlazBlue: Continuum Shift 2.

Super Street Fighter 4: Arcade Edition
  1. Fuudo (Fei Long)
  2. Latif (C.Viper)
  3. Poongko (Seth)
  4. Daigo Umheara (Yun)
  5. Kindevu (Yun)
  6. Tokido (Akuma)
  7. Wolfkrone (C.Viper)
  8. Flash Metroid (Zangief, C.Viper)
See the final here.

Tekken 6
  1. Kor (Bob)
  2. NYC Fab (Bob/Miguel)
  3. Rip (Law)
  4. JustFrameJames (Law)
  5. Crow (Bob)
  6. Mr. Naps (Bryan)
  7. Tokido (Bob)
  8. Ryan Hart (Kazuya)
See the final here.

BlazBlue: Continuum Shift 2
  1. Spark (Haku-Men)
  2. Lord Knight (Litchi)
  3. Tokido (Noel)
  4. Zong One (Carl)
  5. Heart Nana (Makoto)
  6. Severin (A-11)
  7. DSmoove12 (Noel)
  8. Wuku (Hazana)
See the final here (part 1) and here (part 2).

While I'd love to go to Evo, just watching the games makes me realise I will never have the skilled needed to get anywhere.  Never mind.

Results source: Shoryuken

Saturday, 19 June 2010

E3 2010

The Electronic Entertainment Expo, the biggest trade show in the games industry calendar, is over for another year.  While E3 has never been about arcade games, I do work in the industry, so it only seems right that I should comment on this annual extravaganza.

The big three, Microsoft, Sony and Nintendo, all had new technology to announce this year, most of which was based on either motion-controlled gaming or 3D.  As a result, it felt as though there was not as many actual games announced this year compared to previous years, although there were still over 800 games at the show in some capacity or another.  Let's have a look at what Microsoft, Sony and Nintendo had to show us all.

Microsoft
Where as Nintendo and Sony offer very similar kinds of motion control, Microsoft have headed off in their own direction with Kinect.  This is basically a very clever camera system that allows you to play games by moving your arms, legs and in some cases, your whole body without actually holding anything.  As Microsoft's press release says, you are the controller.  And this isn't just technology for playing virtual volleyball, Kinect also works with the Xbox 360's user interface and even allows users to control movies with hand gestures.

Will Kinect for Xbox 360 be the next evolution in gaming?

To go hand-in-hand with the Kinect, Microsoft unveiled their new, smaller version of the Xbox 360, which features a special connector on the back for powering the camera.  People with original 360s will have to find space on their extension leads to connect the Kinect to the mains.
After being on the market for five years, the Xbox 360 gets a facelift.

As for games, there were plenty of Kinect games announced, most of which harped existing Nintendo Wii games, including such obvious clones as Kinect Sports and Kinect Party.  If you're one of those old fashioned sorts who likes to hold on to a controller while you play, Microsoft haven't forgotten about you.  Among the upcoming core games were Gears of War 3, Fable 3, Halo: Reach, Crackdown 2 and Mass Effect 3.

Sony
Sony had the most new tech to show off this year, with both a motion controller and 3D.  Their motion controller is called the Move and as I mentioned at the beginning, it closely resembles a Wii remote.  It even has its own version of a Nunchuk, called a Navigation Controller.  What the Move has over the Wii Remote is direct positional tracking, with the aid of the PlayStation Eye camera and a glowing, rubber ball at the end of the controller.  Sources say it is significantly more accurate than either Kinect or Wii Motion Plus, but it's still difficult to shrug off feeling it's just a copy cat.
Montion control and motion capture combine with the PlayStation Move

As for 3D, Sony are pushing this technology hard, with both their 3D TVs and 3D games and 3D movies on the PS3.   Some games they showed in 3D included Gran Turismo 5 and Killzone 3, both of which should be first class titles.  However, for a family to enjoy this admittedly impressive technology in their home, everyone will need a set of polarised 3D glasses.  Combined with the cost of the TVs, the initial investment to enjoy this technology runs into the thousands.
3D TV is coming, whether we like it or not.

Nintendo
In recent years, Nintendo have been accused of abandoning core gamers.  However, at this year's E3 they seemed keen to prove this attitude is wrong.  They showed some interesting new Wii titles, including a new Zelda game that uses Motion Plus, Sin & Punishment 2, NBA Jam, Epic Mickey, a new version of GoldenEye, Kirby's Epic Yarn, Mario Sports Mix, Conduit 2,  a new Donkey Kong Country game and loads more.

Kirby's Epix Yarn has a brilliant art style, where everything is made of bits of wool.
The biggest news coming out of Nintendo, if not the whole show, was the unveiling of the 3DS.  This is their first new handheld since the original DS back in 2004 and it's packing quite a punch.  It now has an analogue stick, the power of a GameCube and glasses-free 3D.  It's also backwards compatible with the current range of DSs.  The press all seemed really impressed with this technology, which I find interesting, because so many of them are against other forms of 3D.  As far as Arcade Throwback is concerned, we wish this technology had been available back in the heyday of coin-op gaming, because it is precisely this kind of experience that used to make those old games so different from home gaming.
Despite looking similar to the DSi, the 3DS is a very different beast underneath
Consoles live or die by their games and Nintendo have already announced Metal Gear Solid, Street Fighter IV, Resident Evil, Splinter Cell, Assassin's Creed, Dead or Alive, Ghost Recon, Ninja Gaiden, Ridge Racer, Saint's Row, Pilot Wings and the long awaited return of Kid Icarus.  I reckon that lot will stand the 3DS in good stead.

Summary
Overall it was an exciting show and proof games still have a lot to offer.  I think the new slim Xbox looks great, although I'm not yet convinced about Kinect.  As far as motion-controlled gaming goes, I think Sony has the best idea by combining everything the Wii remote can do with most of what Kinect can do.  It's worth clarifying that the glowing ball at the end of the Move controller gives the system something clear and definite to track.  Kinect, on the other hand, will always have to guess where your hand is in relation to the rest of your arm and the surrounding environment.  As for games, I think Nintendo has really cranked things up this year.  I can't quite believe how many core titles are on the way for the Wii, but at the same time I can't help feeling they should have done this three years ago; I know far too many gamers who have abandoned the Wii because of the vast number of shallow party games and bogus fitness games there are on the system.  Let's hope some of them can be tempted back with this crop of "proper" games.

So what was my pick of the show?  Easy, the 3DS.  The idea of playing 3D games without having another pair of glasses on top of my prescription lens is very appealing, but I need to see one in the flesh before I'll believe the 3D is as good as everyone says.

For more information on the show, see http://www.e3expo.com

MTW