Star Wars Episode 1
I'm going to start with one one of the few in this list I can remember playing and it's mainly because of the special tricks it pulls, such as the light sabre that lights up during the game and the holographic back screen, which allows you to blast droids with the ball. This technology was coined "Pinball 2000" by Williams and was an attempt to re-vitalise the floundering company. The objective of the game was to become a Jedi spirit (whatever that is), which means ascending the ranks of the Jedi and eventually battling Darth Maul. It says a lot about a film when the pinball table is a more memory experience.
Black Hole
White Water
If you like tables with lots of ramps, you'll love White Water. In fact, when I saw this table in a bowling alley back in the 90s, it was precisely because of its rapids-themed ramps that I started to play it. The object of the table was to make your way down the river rapids to Wet Willy's shack, encountering dangerous ravines, dark caves and even a yeti along the way.
Taxi
For me, personality also goes a long way when it comes to pinball tables and William's Taxi has personality in spades. The object of the table is to pick up and drop off its colourful cast of passengers, which includes Mikhail Gorbachev, Marilyn Monroe, Santa Claus, Dracula and Pin*Bot (although I have no idea how a planet-sized robot is supposed to get into a Crown Victoria). It still makes me smile hearing Pin*Bot saying, "Taxi, taxi, taxi" in his robotic voice. The looping ramps, which cross over in the middle also help to give this table a real sense of pace.
The Machine: Bride of Pin*Bot
Big Shot
Space Shuttle
A lot of the tables in this list are historically significant because of features they introduced to pin games, but Williams' Space Shuttle from 1984 is significant because it not only rescued the struggling Williams company, it also helped with the pinball resurgence that lead to so many great tables in the 1990s. As much as anything, for me it's the sounds this table makes that sends me into a nostalgic swoon. This is before digitised background music, so there's no rousing patriotic score or epic sci-fi theme, just a whole lot of awesome buzzes and beeps that wouldn't be out of place in Defender.
Theatre of Magic
Harking back to the days when magicians like David Copperfield, Siegfried and Roy and Lance Burton were master entertainers, Theatre of Magic really captures the feel of those big, complicated and above all extravagant tricks. As your score goes up the sense of the stakes also escalating is palpable. Among this table's many tricks are the rotating magic trunk, which can make balls disappear, the spirit ring and deadly tiger saw. All of which would look perfectly at home in a Las Vegas stage show.
Attack from Mars
This is one of my absolute favourites. Pinball games are famous for their crazy highscores, but Attack from Mars takes it to the extreme. Within seconds of playing even a newbie can rack a score of a few hundred million. As an experiment, I once played a game where I did not press a single flipper, I just launched the ball and let it drop and I still scored 192,000,000! It's a really good beginners table, because of its relatively simple rule set and its open playfield, which helps players to keep track of the action. Just don't be too disappointed when you go back to a different table and find you can only score a tenth of the score you got on this.
Tales of Arabian Nights
Choosing the first nine tables for this list was fairly easy, but choosing my final table was tough. The Pinball Arcade really showcases the best the pin games have to offer from the last 50 years and narrowing it down to 10 has been as hard, if not harder, than any of my other top 10s. In the end it was down to Tales of Arabian Nights, Cirqus Voltaire, Black Knight, Centaur and Funhouse. In the end, I had to go with the tables I played the most, which is why three of Pinball Arcade's launch tables are in this list.
Join us again next month for another top 10.
MTW
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